Monthly Archives: May 2013
Posted by Geoff
The next generation of video game consoles is upon us. As developers walk away from the Wii U while it hemorrhages money, Microsoft and Sony have prepared a more traditional evolution of their respective consoles. Both systems offer similar technological advancements, as well as a variety of new features — some better than others. With such little information available, it is pointless to try to measure which console will be superior. Therefore, I will detail the five biggest issues I have with both the Playstation 4 and the Xbox One.
- No backwards compatibility: Yes, I know the seventh generation of consoles hasn’t been the greatest for backwards compatibility, but the PS3 originally had the feature and the Xbox 360 covers a decent part of the Xbox library. While most video game enthusiasts won’t need to worry about this, I can definitely see this being an issue for someone trying to get into gaming. It’s not the most important feature, but it’s that extra bit of effort that would add value to the total package.
- Social features: Not an issue, but a very strong focus that I feel Microsoft and Sony should tone down. I am realistic, and I understand why Microsoft and Sony both want to boast these features. But do we need a dedicated “Share” button? I’m not dropping $400 or more on another Facebook machine, I want to play video games. Which leads to my next point…
- Not enough games: E3 is around the corner, so I hope Sony and Microsoft make me eat these words. The official announcements for both consoles featured very few games overall. And what little they did show consisted of either games which were already announced or trailers that served no purpose beyond being pretty. The actual games need to take priority if either company wants to sell their console.
- Online: An internet connection should never be a requirement for something to work. We don’t live in a world where everyone universally has access to a connection, even if it seems that way. Consumers have nothing to gain from always-online requirements, and they shouldn’t stand for them.
- Motion controls: Between Kinect and the glowing blue strip on the PS4 controller, motion control is here to stay for the eighth generation. It almost always feels forced unless it is a game based around it. It is a gimmick, and with luck it won’t overstay its welcome.